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Spirit Realm

Spell

Spirit Realm

Nature

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Instant cast10 min cooldownSelf Only

Enter the spirit realm, giving the imbiber invisibility for 18 sec.

Spirit Realm

Tooltip

Enter the spirit realm, giving the imbiber invisibility for 18 sec. Ineffective above level 150axcast.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 6.

Spirit Realm is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 18. Its base value is 300.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 19. Its base value is 1000.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 260. Its base value is 300.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 335.

What it does

Spirit Realm is a Nature spell with an instant cast, no range (it targets the caster), a 10 min cooldown and effects that last 18 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Cooldown10 min
Global cooldownNone
Duration18 sec
Dispel typeDispel type id 6
Effect #1Apply Aura (6)
Aura type id 18
Value: 300
Effect #2Apply Aura (6)
Aura type id 19
Value: 1000
Misc value: 2
Effect #3Apply Aura (6)
Aura type id 260
Value: 300
Misc value: 1108, 7
Effect #4Apply Aura (6)
Aura type id 335

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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