Spell
Spirit Walk
Physical
Removes all movement impairing effects and increases your movement speed by 60% for 8 sec.
Tooltip
Removes all movement impairing effects and increases your movement speed by 60% for 8 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Spirit Walk is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 31. Its base value is 60.
- Effect 2 is Trigger Spell (effect type 64). It triggers Spirit Walk.
What it does
Spirit Walk is a spell with an instant cast, no range (it targets the caster), a 1 min cooldown and effects that last 8 sec. When cast it applies an aura. It also casts Spirit Walk (record #58876).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 1 min |
| Global cooldown | None |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 31 Value: 60 |
| Effect #2 | Trigger Spell (64) Trigger spell: Spirit Walk |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Spirit Walk appears in: 4 talents.
Talents
- Spirit Walk for Shaman (Elemental, Enhancement, Restoration)Talent
- Spirit Walk for Shaman (Elemental, Enhancement, Restoration) (definition #132155)Talent
- Spirit Walk for Shaman (Elemental, Enhancement, Restoration) (definition #132674)Talent
- Spirit Walk (a talent definition no current talent tree places)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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