How it works
Its aura procs every time its trigger condition is met.
Spirit Wolf is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 129. Its base value is 5.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is -5.
What it does
Spirit Wolf is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It stacks up to 4 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 4 |
| Effect #1 | Apply Aura (6) Aura type id 129 Value: 5 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: -5 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Spirit Wolf appears in: 1 spell that casts it.
Spells that cast it
- Spirit WolfTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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