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Spite

Spell

Spite

Physical

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Instant castSelf Only

The Spiteful Anima hurls itself at its killer as it dies, inflicting Shadow damage and created a pool of Lingering Spite at their feet for 12 sec.

Spite

Tooltip

The Spiteful Anima hurls itself at its killer as it dies, inflicting Shadow damage and created a pool of Lingering Spite at their feet for 12 sec.

Standing in Lingering Spite inflicts 10 Shadow damage every 1 sec.

How it works

Its dispel type is client id 2. Its aura procs every time its trigger condition is met.

Spite is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 3 sec, 4 times over the full 12 sec (20 base in total).
  2. Effect 2 is Create Area Effect (effect type 179). Its area radius is 3 yards.

What it does

Spite is a spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura every 3 sec and has a Create Area Effect effect in a 3 yard radius. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Duration12 sec
Dispel typeDispel type id 2
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 3
Value: 5
Period: every 3 sec
Effect #2Create Area Effect (179)
Misc value: 23432
Radius: 3 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Spite appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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