Tooltip
The caster releases a cloud of spores for 10 sec. While standing in the cloud, it increases the caster's haste by 30% and inflicts Nature damage every 1 sec to players.
How it works
Spore Cloud is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 10 per tick. It ticks every 1 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Spore Cloud is a Nature spell with an instant cast, a range of 5 yards and an effect that lasts until cancelled. When cast it applies an aura every 1 sec and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 5 yards (Combat Range) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 70 Value: 10 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1634, 7 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.