How it works
Sporebounce is built from 2 client effects, applied in this order:
- Effect 1 is Summon Object (effect type 50).
- Effect 2 is Create Area Effect (effect type 179).
What it does
Sporebounce is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it summons an object and has a Create Area Effect effect.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Summon Object (50) Misc value: 519714 |
| Effect #2 | Create Area Effect (179) Misc value: 36516 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.