Tooltip
Causes all enemies to be snared for 5 sec.
How it works
Casting it triggers a 1.5 sec global cooldown.
Staggering Roar is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic. Its area radius is 20 yards.
- Effect 2 is effect type 114, which the datamine does not name. Its area radius is 20 yards.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 11. Its base value is 400. Its area radius is 20 yards.
What it does
Staggering Roar is a spell with an instant cast, no range (it targets the caster), a 25 sec cooldown and effects that last 5 sec. When cast it applies an aura with the snared mechanic in a 20 yard radius and applies an aura in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Cooldown | 25 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared Radius: 20 yards |
| Effect #2 | Effect 114 Radius: 20 yards |
| Effect #3 | Apply Aura (6) Aura type id 11 Value: 400 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.