Tooltip
L'ura coalesces glass spikes that descend upon random players, inflicting 24 Cosmic damage.
Fractured shards erupt outward from each target, inflicting 12 Cosmic damage to any players hit.
How it works
Starsplinter is built from 7 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 25.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 395. Its base value is 25.
- Effect 3 is Dummy (effect type 3).
- Effect 4 is Dummy (effect type 3).
- Effect 5 is Dummy (effect type 3).
- Effect 6 is Dummy (effect type 3).
- Effect 7 is Dummy (effect type 3).
What it does
Starsplinter is a Holy, Nature, Shadow and Arcane spell with an instant cast, an unlimited range and effects that last 3 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Apply Aura (6) Aura type id 61 Value: 25 |
| Effect #2 | Apply Aura (6) Aura type id 395 Value: 25 Misc value: 41362 |
| Effect #3 | Dummy (3) |
| Effect #4 | Dummy (3) |
| Effect #5 | Dummy (3) |
| Effect #6 | Dummy (3) |
| Effect #7 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.