How it works
Start Shell Game [DNT] is built from 2 client effects, applied in this order:
- Effect 1 is effect type 140, which the datamine does not name. It triggers spell id 279557.
- Effect 2 is effect type 140, which the datamine does not name. It triggers Shell Game.
What it does
Start Shell Game [DNT] is a spell with an instant cast and a range of 100 yards. It also casts Shell Game.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | Effect 140 Trigger spell id 279557 |
| Effect #2 | Effect 140 Trigger spell: Shell Game |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Start Shell Game [DNT] appears in: 2 spells that cast it.
Spells that cast it
- Master Shell GameTriggers this spell
- RememberyTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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