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Static Charge

Spell

Static Charge

Physical

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Instant castSelf Only

While near walls, you collect Static Charge, recharging Vigor as if you were Ground Skimming and stacking every 1 sec, up to 10.

Static Charge

Tooltip

While near walls, you collect Static Charge, recharging Vigor as if you were Ground Skimming and stacking every 1 sec, up to 10. At max stacks, Lightning Rush becomes available.

How it works

Static Charge is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is effect type 140, which the datamine does not name. It triggers Static Charge.

What it does

Static Charge is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura. It also casts Static Charge (record #419580).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Effect 140
Trigger spell: Static Charge

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Static Charge appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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