Tooltip
Electrifies the surrounding area, inflicting 24.6802 Nature damage to players and stunning them for 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.
Static Nova is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 24.6802. Its area radius is 40 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1. It applies the stunned mechanic. Its area radius is 100 yards.
What it does
Static Nova is a Nature spell with a 4 sec cast, no range (it targets the caster), a 10 sec cooldown and effects that last 3 sec. When cast it deals Nature damage (base value 24.6802) in a 40 yard radius and applies an aura with the stunned mechanic in a 100 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | 4 sec |
| Cooldown | 10 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Effect #1 | School Damage (2) Value: 24.6802 Radius: 40 yards |
| Effect #2 | Apply Aura (6) Aura type id 12 Value: 1 Mechanic: Stunned Radius: 100 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.