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Static Nova

Spell

Static Nova

Nature

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4 sec10 sec cooldownSelf Only

Electrifies the surrounding area, inflicting 24.6802 Nature damage to players and stunning them for 3 sec.

Static Nova

Tooltip

Electrifies the surrounding area, inflicting 24.6802 Nature damage to players and stunning them for 3 sec.

How it works

It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1.

Static Nova is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 24.6802. Its area radius is 40 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 12. Its base value is 1. It applies the stunned mechanic. Its area radius is 100 yards.

What it does

Static Nova is a Nature spell with a 4 sec cast, no range (it targets the caster), a 10 sec cooldown and effects that last 3 sec. When cast it deals Nature damage (base value 24.6802) in a 40 yard radius and applies an aura with the stunned mechanic in a 100 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast time4 sec
Cooldown10 sec
Global cooldownNone
Duration3 sec
Dispel typeDispel type id 1
Effect #1School Damage (2)
Value: 24.6802
Radius: 40 yards
Effect #2Apply Aura (6)
Aura type id 12
Value: 1
Mechanic: Stunned
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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