How it works
Steal Nesingwary's Boots is built from 3 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is effect type 167, which the datamine does not name.
What it does
Steal Nesingwary's Boots is a spell with an instant cast, a range of 10 yards and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Dummy (3) |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Effect 167 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Steal Nesingwary's Boots appears in: 2 spells that cast it.
Spells that cast it
- Big Hunter Mon Wrap UpTriggers this spell
- Big Hunter Mon AbandonTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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