Spell
Sticky Tar Bomb
Physical
Throw a Sticky Tar Bomb that coats your target's weapons with tar, disarming them for 4 sec.
Tooltip
Throw a Sticky Tar Bomb that coats your target's weapons with tar, disarming them for 4 sec.
After 4 sec, Sticky Tar Bomb explodes onto nearby enemies. Other enemies that are hit by the explosion are affected by Sticky Tar Bomb but this effect cannot spread further.
How it works
Sticky Tar Bomb is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 278.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 254.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 67.
What it does
Sticky Tar Bomb is a spell with an instant cast, a range of 40 yards and effects that last 4 sec. When cast it applies an aura. The client files the whole spell under the disarmed mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Duration | 4 sec |
| Mechanic | Disarmed |
| Effect #1 | Apply Aura (6) Aura type id 278 |
| Effect #2 | Apply Aura (6) Aura type id 254 |
| Effect #3 | Apply Aura (6) Aura type id 67 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sticky Tar Bomb appears in: 1 spell that casts it.
Spells that cast it
- Sticky Tar BombTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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