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Sticky Tar Bomb

Spell

Sticky Tar Bomb

Physical

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Hunter

Instant castLong Range

Throw a Sticky Tar Bomb that coats your target's weapons with tar, disarming them for 4 sec.

Sticky Tar Bomb

Tooltip

Throw a Sticky Tar Bomb that coats your target's weapons with tar, disarming them for 4 sec.

After 4 sec, Sticky Tar Bomb explodes onto nearby enemies. Other enemies that are hit by the explosion are affected by Sticky Tar Bomb but this effect cannot spread further.

How it works

Sticky Tar Bomb is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 278.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 254.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 67.

What it does

Sticky Tar Bomb is a spell with an instant cast, a range of 40 yards and effects that last 4 sec. When cast it applies an aura. The client files the whole spell under the disarmed mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range40 yards (Long Range)
Cast timeInstant
Duration4 sec
MechanicDisarmed
Effect #1Apply Aura (6)
Aura type id 278
Effect #2Apply Aura (6)
Aura type id 254
Effect #3Apply Aura (6)
Aura type id 67

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Sticky Tar Bomb appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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