Tooltip
Throw at a location, attaching itself to the surface or a nearby enemy. Detonates after 3 sec, swapping your position with itself and any attached enemy.
Item quality affects the distance this can be thrown. Only usable outdoors.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
- Effect 1 is Trigger Missile (effect type 32). Its base value is 3. Its area radius is 3 yards. It triggers Sticky Warp Grenade.
What it does
Sticky Warp Grenade is a spell with an instant cast, a range of 15 yards and a 5 min cooldown. When cast it launches a missile in a 3 yard radius. It also casts Sticky Warp Grenade (record #384535).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 15 yards (Fifteen yards) |
| Cast time | Instant |
| Cooldown | 5 min |
| Global cooldown | None |
| Effect #1 | Trigger Missile (32) Value: 3 Radius: 3 yards Trigger spell: Sticky Warp Grenade |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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