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Sticky Webbing

Spell

Sticky Webbing

Nature

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Instant castOne Thousand Yards

Standing within sticky cobwebs provides resistance to displacement and sliding, as well as reduces the player's movement speed by 25% for 30 sec.

Sticky Webbing

Tooltip

Standing within sticky cobwebs provides resistance to displacement and sliding, as well as reduces the player's movement speed by 25% for 30 sec. Can be removed.

Upon reaching 10 applications, the target becomes.

How it works

Its aura procs every time its trigger condition is met.

Sticky Webbing is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -25. It applies the snared mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its base value is 10 per tick. It ticks every 1 sec, 30 times over the full 30 sec (300 base in total).

What it does

Sticky Webbing is a Nature spell with an instant cast, an unlimited range and effects that last 30 sec. When cast it applies an aura with the snared mechanic and applies an aura every 1 sec. The client files the whole spell under the snared mechanic. It stacks up to 10 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range1000 yards (One Thousand Yards)
Cast timeInstant
Duration30 sec
MechanicSnared
Proc chanceAlways
Max stacks10
Effect #1Apply Aura (6)
Aura type id 33
Value: -25
Mechanic: Snared
Effect #2Apply Aura (6)
Aura type id 226
Value: 10
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Sticky Webbing appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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