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Stomp

Spell

Stomp

Physical

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Instant castLonger Range

Inflicts 45.2019 Physical damage to nearby enemies and knocks them back.

Stomp

Tooltip

Inflicts 45.2019 Physical damage to nearby enemies and knocks them back.

How it works

Stomp is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 45.2019. Its area radius is 45 yards.
  2. Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 10 yards.

What it does

Stomp is a Physical spell with an instant cast and a range of 45 yards. When cast it deals Physical damage (base value 45.2019) in a 45 yard radius and has a Knock Back effect in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range45 yards (Longer Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 45.2019
Radius: 45 yards
Effect #2Knock Back (98)
Value: 100
Misc value: 100
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Stomp appears in: 1 boss encounter.

Boss encounters

  • Thorim in Ulduar
    Journal section: Stage One: Prove Your Worth > The Hallway > Ancient Rune Giant
    Encounter creatures: Sif, ThorimRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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