Tooltip
Inflicts 45.2019 Physical damage to nearby enemies and knocks them back.
How it works
Stomp is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 45.2019. Its area radius is 45 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 100. Its area radius is 10 yards.
What it does
Stomp is a Physical spell with an instant cast and a range of 45 yards. When cast it deals Physical damage (base value 45.2019) in a 45 yard radius and has a Knock Back effect in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 45 yards (Longer Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 45.2019 Radius: 45 yards |
| Effect #2 | Knock Back (98) Value: 100 Misc value: 100 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Stomp appears in: 1 boss encounter.
Boss encounters
- Thorim in Ulduar
Journal section: Stage One: Prove Your Worth > The Hallway > Ancient Rune Giant
Encounter creatures: Sif, ThorimRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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