Tooltip
Exhale a stone breath, inflicting Nature damage to enemies and slowing their movement speed by 15% for 4 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Stone Breath is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 100. Its area radius is 10 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -15. Its area radius is 10 yards.
What it does
Stone Breath is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 4 sec. When cast it deals Nature damage (base value 100) in a 10 yard radius and applies an aura in a 10 yard radius. The client files the whole spell under the snared mechanic. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 4 sec |
| Mechanic | Snared |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | School Damage (2) Value: 100 Radius: 10 yards |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -15 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Stone Breath appears in: 1 spell that casts it.
Spells that cast it
- Stone BreathTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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