These transmute recipes are so lame. Always time-gated as a daily cooldown. Crafting one single bag of ore is so pointless. I could understand the daily cooldown if you were allowed to craft more than one bag but this is just yet another reason why crafting professions have no real value. Yes it's a nice idea to be able to use the worthless stones that you mine up, but do you think just once Blizz you could allow more than 1 on a daily cooldown. Maybe 5 or 10 per day might actually make this a decent transmute or just take off the cooldown all together. Don't bother spending the research for these it's a waste of resources.
Spell
Stones to Ore
Physical
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Can't fathom why you'd want these to be unlimited. It would just mean stone prices were tied to ore prices and that would be unfortunate for consumables made with stone. These are actually very smart convenience recipes + a chance to get a few elethium. Anyone who played back when professions gave significant raid benefits have BS/Alch, JC/Alch, or BS/JC. Most ppl never dropped those profs b/c they have unobtainable recipes. The xmutes are handy when you are just a couple of mats short for your metal-using prof on your alchemist. Not every xmute can be a mega-earner like herbs to anchors!
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Spell facts
Datamined from the current retail build. Numbers that scale with level or stats are shown at their base value.
Creates
Reagents
Items that grant this spell
- Recipe: Sins to VirtueOn Learn
- Recipe: Transmute: Stones to OreOn Learn
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Community notes from Wowhead · 2 comments
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