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Storm

Spell

Storm

Nature

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Instant castTwo-Hundred Yard Range

The Primal Avatar calls lightning at random player destinations, inflicting 200 Nature damage to players.

Storm

Tooltip

The Primal Avatar calls lightning at random player destinations, inflicting 200 Nature damage to players.

How it works

  1. Effect 1 is School Damage (effect type 2). Its base value is 200. Its area radius is 4 yards.

What it does

Storm is a Nature spell with an instant cast and a range of 200 yards. When cast it deals Nature damage (base value 200) in a 4 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 200
Radius: 4 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Storm appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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