Tooltip
The Primal Avatar calls lightning at random player destinations, inflicting 200 Nature damage to players.
How it works
- Effect 1 is School Damage (effect type 2). Its base value is 200. Its area radius is 4 yards.
What it does
Storm is a Nature spell with an instant cast and a range of 200 yards. When cast it deals Nature damage (base value 200) in a 4 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 200 yards (Two-Hundred Yard Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 200 Radius: 4 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Storm appears in: 1 spell that casts it.
Spells that cast it
- StormTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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