Tooltip
Inflicts Nature damage to all enemies in a cone. in front of the caster.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Storm Breath is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3).
- Effect 2 is School Damage (effect type 2). Its base value is 500. Its area radius is 40 yards.
What it does
Storm Breath is a Nature spell with a 1.5 sec cast, a range of 40 yards and a 1.5 sec cooldown. When cast it deals Nature damage (base value 500) in a 40 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) |
| Effect #2 | School Damage (2) Value: 500 Radius: 40 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.