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Storm Essence

Spell

Storm Essence

Nature

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Instant castTwo-Hundred Yard Range

Upon activation, begins to emit every 20 sec.

Storm Essence

Tooltip

Upon activation, begins to emit every 20 sec. Essences last until their relic is next activated.

inflicts 5 Nature damage to the nearest player every 2 sec, increasing in damage by 20% per strike. Causes if it strikes a target below 25% health.

How it works

Its aura procs every time its trigger condition is met.

Storm Essence is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 5. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 20.

What it does

Storm Essence is a Nature spell with an instant cast, a range of 200 yards and effects that last 9 sec. When cast it deals Nature damage (base value 5) with the infected mechanic and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Duration9 sec
Proc chanceAlways
Max stacks99
Effect #1School Damage (2)
Value: 5
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 255
Value: 20
Misc value: 33

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Storm Essence appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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