How it works
Strafe is built from 2 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name. Its base value is 20. Its area radius is 6 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its area radius is 6 yards.
What it does
Strafe is a Fire spell with an instant cast, a range of 100 yards and effects that last 3 sec. When cast it applies an aura in a 6 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 3 sec |
| Effect #1 | Effect 77 Value: 20 Radius: 6 yards |
| Effect #2 | Apply Aura (6) Aura type id 4 Radius: 6 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Strafe appears in: 1 spell that casts it.
Spells that cast it
- Strafing RunTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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