Tooltip
Entangles an enemy in roots, inflicting Nature damage every 2 sec. and immobilizing it for up to 10 sec.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Strangling Roots is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9 per tick. It ticks every 2 sec, 5 times over the full 10 sec (45 base in total).
What it does
Strangling Roots is a Nature spell with a 0.5 sec cast, a range of 35 yards and effects that last 10 sec. When cast it applies an aura and applies an aura every 2 sec. The client files the whole spell under the rooted mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 35 yards (Medium-Long) |
| Cast time | 0.5 sec |
| GCD category | Category id 133 |
| Duration | 10 sec |
| Mechanic | Rooted |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 26 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 9 Period: every 2 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.