Tooltip
Healing allies under 50% health has a chance to restore to you over 4 sec.
How it works
Its aura procs every time its trigger condition is met.
Subroutine: Emergency Repairs is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Dummy (effect type 3). Its base value is 50.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 189.
What it does
Subroutine: Emergency Repairs is a Nature spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Dummy (3) Value: 50 |
| Effect #3 | Apply Aura (6) Aura type id 189 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.