Spell
Subterfuge
Physical
Abilities requiring Stealth can be used for 2 sec after Stealth breaks.
Tooltip
Abilities requiring Stealth can be used for 2 sec after Stealth breaks.
Combat benefits requiring Stealth persist for an additional 2 sec after Stealth breaks.
How it works
Subterfuge is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 129.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 443.
What it does
Subterfuge is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 |
| Effect #2 | Apply Aura (6) Aura type id 4 |
| Effect #3 | Apply Aura (6) Aura type id 129 |
| Effect #4 | Apply Aura (6) Aura type id 443 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.