Spell
Sudden Ambush
Nature
Finishing moves have a 6% chance per combo point spent to increase the direct damage of your next Rake, Shred, or Swipe by 50% and make it critically strike.
Tooltip
Finishing moves have a 6% chance per combo point spent to increase the direct damage of your next Rake, Shred, or Swipe by 50% and make it critically strike.
How it works
Its aura procs every time its trigger condition is met. The aura is spent after 1 procs.
Sudden Ambush is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 107. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 50.
What it does
Sudden Ambush is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 15 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 15 sec |
| Proc chance | Always |
| Proc charges | 1 |
| Max stacks | 1 |
| Effect #1 | Apply Aura (6) Aura type id 107 Value: 100 Misc value: 7 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Sudden Ambush appears in: 1 spell that casts it.
Spells that cast it
- Sudden AmbushTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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