Spell
Summarily Dispatched
Physical
Dispatch deals 15% increased damage and costs 3 less Energy.
Tooltip
Dispatch deals 15% increased damage and costs 3 less Energy. This damage bonus is increased by 50% while your damage is enhanced by your Between the Eyes.
How it works
Summarily Dispatched is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 15.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 107. Its base value is -3.
What it does
Summarily Dispatched is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 15 |
| Effect #3 | Apply Aura (6) Aura type id 107 Value: -3 Misc value: 14 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Summarily Dispatched appears in: 1 talent.
Talents
- Summarily Dispatched for Rogue (Assassination, Outlaw, Subtlety)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 10 to 15 (patch 12.1.0)
- Effect: Base points changed from 10 to 15 (patch 12.1.0)
Comments
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