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Summon Kobyss Monsters

Spell

Summon Kobyss Monsters

Physical

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Instant castVision Range (AOI)

Physical spell.

Summon Kobyss Monsters

How it works

Summon Kobyss Monsters is built from 5 client effects, applied in this order:

  1. Effect 1 is effect type 77, which the datamine does not name. It triggers Randomly Select Elite Eel.
  2. Effect 2 is Dummy (effect type 3). It triggers Randomly Select Elite Slime Skeleton.
  3. Effect 3 is Dummy (effect type 3). It triggers Randomly Select Elite Crab.
  4. Effect 4 is Dummy (effect type 3). It triggers Randomly Select Elite Crab.
  5. Effect 5 is Dummy (effect type 3). It triggers Randomly Select Elite Salamanther.

What it does

Summon Kobyss Monsters is a spell with an instant cast and a range of 100 yards. It also casts Randomly Select Elite Eel, Randomly Select Elite Slime Skeleton, Randomly Select Elite Crab and Randomly Select Elite Salamanther.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range100 yards (Vision Range (AOI))
Cast timeInstant
Effect #1Effect 77
Trigger spell: Randomly Select Elite Eel
Effect #2Dummy (3)
Trigger spell: Randomly Select Elite Slime Skeleton
Effect #3Dummy (3)
Trigger spell: Randomly Select Elite Crab
Effect #4Dummy (3)
Trigger spell: Randomly Select Elite Crab
Effect #5Dummy (3)
Trigger spell: Randomly Select Elite Salamanther

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Summon Kobyss Monsters appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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