How it works
Summon Sleeping Clone is built from 6 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is Trigger Spell (effect type 64). It triggers Paranoia.
- Effect 3 is Trigger Spell (effect type 64). It triggers Screen Effect Cover.
- Effect 4 is Trigger Spell (effect type 64). It triggers Floating.
- Effect 5 is Trigger Spell (effect type 64). It triggers Time Dilation.
- Effect 6 is Trigger Spell (effect type 64). It triggers spell id 233337.
What it does
Summon Sleeping Clone is a spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it summons a creature. It also casts Paranoia, Screen Effect Cover, Floating and Time Dilation.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Summon (28) Misc value: 117295, 1881 |
| Effect #2 | Trigger Spell (64) Trigger spell: Paranoia |
| Effect #3 | Trigger Spell (64) Trigger spell: Screen Effect Cover |
| Effect #4 | Trigger Spell (64) Trigger spell: Floating |
| Effect #5 | Trigger Spell (64) Trigger spell: Time Dilation |
| Effect #6 | Trigger Spell (64) Trigger spell id 233337 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.