Tooltip
Explodes when triggered, dealing Fire damage to all enemies nearby and damage to you.
How it works
Super Sapper Charge is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its area radius is 10 yards.
- Effect 2 is School Damage (effect type 2).
What it does
Super Sapper Charge is a Fire spell with an instant cast and no range (it targets the caster). When cast it deals Fire damage in a 10 yard radius and deals Fire damage.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | School Damage (2) Radius: 10 yards |
| Effect #2 | School Damage (2) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
How to learn
Items that grant this spell
Comments
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