Tooltip
Inflicts 27.4673 Fire damage instantly and another 4.72791 Fire damage every 3 sec. to enemies caught in the blast.
How it works
Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Superheated Shrapnel is built from 8 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 27.4673. Its area radius is 60 yards.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 4.7279 per tick. Its area radius is 60 yards. It ticks every 3 sec, 4 times over the full 12 sec (18.91 base in total).
- Effect 3 is Trigger Spell (effect type 64). Its base value is 1. It triggers Superheated Shrapnel.
- Effect 4 is Trigger Spell (effect type 64). Its base value is 1. It triggers Superheated Shrapnel.
- Effect 5 is Trigger Spell (effect type 64). Its base value is 1. It triggers Superheated Shrapnel.
- Effect 6 is Trigger Spell (effect type 64). Its base value is 1. It triggers Superheated Shrapnel.
- Effect 7 is Trigger Spell (effect type 64). Its base value is 1. It triggers Superheated Shrapnel.
- Effect 8 is Trigger Spell (effect type 64). Its base value is 1. It triggers Superheated Shrapnel.
What it does
Superheated Shrapnel is a Fire spell with an instant cast, a range of 100 yards and effects that last 12 sec. When cast it deals Fire damage (base value 27.4673) in a 60 yard radius and applies an aura in a 60 yard radius every 3 sec. It also casts Superheated Shrapnel (record #155502), Superheated Shrapnel (record #155501) and Superheated Shrapnel (record #155500). It stacks up to 3 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Duration | 12 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Max stacks | 3 |
| Effect #1 | School Damage (2) Value: 27.4673 Radius: 60 yards |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 4.7279 Radius: 60 yards Period: every 3 sec |
| Effect #3 | Trigger Spell (64) Value: 1 Trigger spell: Superheated Shrapnel |
| Effect #4 | Trigger Spell (64) Value: 1 Trigger spell: Superheated Shrapnel |
| Effect #5 | Trigger Spell (64) Value: 1 Trigger spell: Superheated Shrapnel |
| Effect #6 | Trigger Spell (64) Value: 1 Trigger spell: Superheated Shrapnel |
| Effect #7 | Trigger Spell (64) Value: 1 Trigger spell: Superheated Shrapnel |
| Effect #8 | Trigger Spell (64) Value: 1 Trigger spell: Superheated Shrapnel |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Superheated Shrapnel appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Beastlord Darmac in Blackrock Foundry
Journal section: Stage Three: Spiritual Successor > Spirit of the Rylak
Encounter creatures: Dreadwing, Beastlord Darmac, Ironcrusher, FaultlineRaid boss ability
Spells that cast it
- Superheated ShrapnelTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
Read player comments on Superheated Shrapnel at Wowhead (opens Wowhead in a new tab)