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Supernova

Spell

Supernova

HolyNatureShadowArcane

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Instant castOne Thousand Yards

Dimensius initiates the death of a Voidstar, causing it to explode after 5 sec inflicting 144 Cosmic damage to all players, reduced based on distance.

Supernova

Tooltip

Dimensius initiates the death of a Voidstar, causing it to explode after 5 sec inflicting 144 Cosmic damage to all players, reduced based on distance.

A appears in place of the Voidstar and continues to orbit Dimensius.

How it works

Supernova is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 144. Its area radius is 300 yards.
  2. Effect 2 is Dummy (effect type 3).

What it does

Supernova is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range. When cast it deals Holy, Nature, Shadow and Arcane damage (base value 144) in a 300 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range1000 yards (One Thousand Yards)
Cast timeInstant
Effect #1School Damage (2)
Value: 144
Radius: 300 yards
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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