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Supernova

Spell

Supernova

Fire

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Instant castSelf Only

Tindral shields himself of his maximum health and begins to summon a dying star.

Supernova

Tooltip

Tindral shields himself of his maximum health and begins to summon a dying star. Upon completion of the cast, the star explodes, inflicting 500 Fire damage to all players. This spell is interrupted if Tindral's shield is broken.

How it works

Supernova is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 10.
  2. Effect 2 is Dummy (effect type 3).
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 77.

What it does

Supernova is a Fire spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 69
Value: 10
Misc value: 127
Effect #2Dummy (3)
Misc value: 10
Effect #3Apply Aura (6)
Aura type id 77
Misc value: 26

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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