Tooltip
Tindral shields himself of his maximum health and begins to summon a dying star. Upon completion of the cast, the star explodes, inflicting 500 Fire damage to all players. This spell is interrupted if Tindral's shield is broken.
How it works
Supernova is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 69. Its base value is 10.
- Effect 2 is Dummy (effect type 3).
- Effect 3 is Apply Aura (effect type 6). It applies aura type 77.
What it does
Supernova is a Fire spell with an instant cast, no range (it targets the caster) and an effect that lasts until cancelled. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Fire |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 69 Value: 10 Misc value: 127 |
| Effect #2 | Dummy (3) Misc value: 10 |
| Effect #3 | Apply Aura (6) Aura type id 77 Misc value: 26 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.