Tooltip
Upon reaching 100 energy, Zek'voz unleashes a series of eruptions in quick succession. Each eruption inflicts 90 Shadow damage to players caught within it. In addition, each eruption inflicts 10 Shadow damage to all players.
How it works
Surging Darkness is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its area radius is 200 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 90. Its area radius is 200 yards.
What it does
Surging Darkness is a Shadow spell with an instant cast and a range of 300 yards. When cast it deals Shadow damage (base value 90) in a 200 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | Dummy (3) Radius: 200 yards |
| Effect #2 | School Damage (2) Value: 90 Radius: 200 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.