How it works
It does not trigger the global cooldown, so it can be used between other casts.
Swarm is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 23. It ticks every 0.1 sec, 50 times over the full 5 sec. It triggers Summon Skittering Swarmer.
- Effect 2 is effect type 140, which the datamine does not name. It triggers Summon Skittering Infector Periodic.
What it does
Swarm is a spell with a 2.5 sec cast, no range (it targets the caster), a 15 sec cooldown and effects that last 5 sec. When cast it applies an aura every 0.1 sec. It also casts Summon Skittering Swarmer and Summon Skittering Infector Periodic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | 2.5 sec |
| Cooldown | 15 sec |
| Global cooldown | None |
| Duration | 5 sec |
| Effect #1 | Apply Aura (6) Aura type id 23 Period: every 0.1 sec Trigger spell: Summon Skittering Swarmer |
| Effect #2 | Effect 140 Trigger spell: Summon Skittering Infector Periodic |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.