Tooltip
Release a water elemental at target location, or fully heal and increase the damage done of a water elemental already released.
How it works
Its aura procs every time its trigger condition is met.
Swelling Tides is built from 3 client effects, applied in this order:
- Effect 1 is effect type 136, which the datamine does not name. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 79. Its base value is 100.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 50.
What it does
Swelling Tides is a spell with an instant cast, a range of 50 yards and effects that last 30 sec. When cast it applies an aura. It stacks up to 4 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50 yards (Extended Range) |
| Cast time | Instant |
| Duration | 30 sec |
| Proc chance | Always |
| Max stacks | 4 |
| Effect #1 | Effect 136 Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 79 Value: 100 Misc value: 127 |
| Effect #3 | Apply Aura (6) Aura type id 61 Value: 50 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Swelling Tides appears in: 1 spell that casts it.
Spells that cast it
- Swelling TidesTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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