Tooltip
Swipe nearby enemies, inflicting 98.1187 Physical damage across multiple targets.
How it works
Casting it triggers a 1 sec global cooldown.
Swipe is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 98.1187. It scales with 0.2788 times attack power. Its area radius is 8 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 1.
- Effect 3 is Dummy (effect type 3). Its base value is 20. Its area radius is 8 yards.
What it does
Swipe is a Physical spell with an instant cast, a range of 8 yards and a 1 sec cooldown. When cast it deals Physical damage (base value 98.1187) in an 8 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Eight yards) |
| Cast time | Instant |
| Cooldown | 1 sec |
| Global cooldown | 1 sec |
| GCD category | Category id 133 |
| Effect #1 | School Damage (2) Value: 98.1187 Attack power coefficient: 0.2788 Radius: 8 yards |
| Effect #2 | Dummy (3) Value: 1 |
| Effect #3 | Dummy (3) Value: 20 Radius: 8 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.