Tooltip
Strike an enemy, lifting a target into the air before dropping it.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Swoop is built from 2 client effects, applied in this order:
- Effect 1 is Jump (effect type 41). Its base value is 10. It triggers Force Current Target to Ride Me.
- Effect 2 is Trigger Missile (effect type 32). It triggers Eject All Passengers.
What it does
Swoop is a spell with an instant cast, a range of 60 yards and a 5 sec cooldown. When cast it makes the caster jump to the target and launches a missile. It also casts Force Current Target to Ride Me and Eject All Passengers.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 60 yards (Extra Long Range) |
| Cast time | Instant |
| Cooldown | 5 sec |
| Global cooldown | None |
| Effect #1 | Jump (41) Value: 10 Misc value: 20, 20 Trigger spell: Force Current Target to Ride Me |
| Effect #2 | Trigger Missile (32) Trigger spell: Eject All Passengers |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.