Tooltip
Systems overloaded, damage taken increased by 50%.
How it works
Systems Shutdown is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50.
- Effect 2 is effect type 61, which the datamine does not name.
What it does
Systems Shutdown is a spell with an instant cast, no range (it targets the caster) and effects that last 20 sec. When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 20 sec |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: 50 Misc value: 127 |
| Effect #2 | Effect 61 Misc value: 21605 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Systems Shutdown appears in: 1 boss encounter.
Boss encounters
- Flame Leviathan in Ulduar
Journal section: Flame Leviathan > Leviathan Defense Turret
Encounter creatures: Flame LeviathanRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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