Tooltip
Inflicts 8 damage on enemies in a cone behind the caster, knocking them back.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Tail Sweep is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 8. Its area radius is 30 yards.
- Effect 2 is Knock Back (effect type 98). Its base value is 150. It scales with 1 times spell power. Its area radius is 30 yards.
What it does
Tail Sweep is a Physical spell with an instant cast, a range of 30 yards and a 3 sec cooldown. When cast it deals Physical damage (base value 8) in a 30 yard radius and has a Knock Back effect in a 30 yard radius. The client files the whole spell under the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Mechanic | Stunned |
| Effect #1 | School Damage (2) Value: 8 Radius: 30 yards |
| Effect #2 | Knock Back (98) Value: 150 Spell power coefficient: 1 Misc value: 300 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.