Tooltip
Places a taint on enemies that inflicts Frost damage on impact, then inflicts additional Frost damage every 1 sec for 6 sec. When the effects falls off, Tainted Essence is created at the destination.
How it works
It does not trigger the global cooldown, so it can be used between other casts.
Taint of the Sea is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 150.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 45 per tick. It ticks every 1 sec, 6 times over the full 6 sec (270 base in total).
What it does
Taint of the Sea is a Frost spell with an instant cast, a range of 300 yards, a 3 sec cooldown and effects that last 6 sec. When cast it deals Frost damage (base value 150) and applies an aura every 1 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Frost |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Cooldown | 3 sec |
| Global cooldown | None |
| Duration | 6 sec |
| Effect #1 | School Damage (2) Value: 150 |
| Effect #2 | Apply Aura (6) Aura type id 3 Value: 45 Period: every 1 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.