Spell
Takedown
Physical
You and your pet leap to your target and strike as one, dealing Physical damage to your target and up to 4 nearby enemies.
Tooltip
You and your pet leap to your target and strike as one, dealing Physical damage to your target and up to 4 nearby enemies. Your pet frees itself from roots when it leaps.
For the next 8 sec, the damage dealt by you and your pet is increased by 20% and your attack speed is increased.
Generates 50 Focus and 3 stacks of Tip of the Spear.
How it works
Takedown is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). It scales with 6 times attack power. Its area radius is 8 yards.
- Effect 2 is Energize (effect type 30). Its base value is 50.
What it does
Takedown is a Physical spell with an instant cast and a range of 100 yards. When cast it deals Physical damage in an 8 yard radius and restores a resource (base value 50).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Attack power coefficient: 6 Radius: 8 yards |
| Effect #2 | Energize (30) Value: 50 Misc value: 2 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.