Tooltip
Tears at the target, inflicting 100 Physical damage every 2 sec, with a chance to add two additional attacks.
How it works
Talon Flurry is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 89. Its base value is 100 per tick. It applies the bleeding mechanic. It ticks every 2 sec.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 42. Its base value is 1. It triggers Thrash.
What it does
Talon Flurry is a spell with an instant cast and a range of 8 yards. When cast it applies an aura with the bleeding mechanic every 2 sec and applies an aura. It also casts Thrash.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Combat Range (Extended)) |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 89 Value: 100 Mechanic: Bleeding Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 42 Value: 1 Trigger spell: Thrash |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.