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Tar

Spell

Tar

Physical

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Instant cast15 sec cooldownSelf Only

Drops a pool of tar for 45 sec that slows the movement speed of enemies.

Tar

Tooltip

Drops a pool of tar for 45 sec that slows the movement speed of enemies. Tar can be ignited. Lasts for 45 sec.

How it works

Casting it triggers a 1 sec global cooldown.

  1. Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 9 yards.

What it does

Tar is a spell with an instant cast, no range (it targets the caster), a 15 sec cooldown and effects that last 45 sec. When cast it summons a creature in a 9 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Cooldown15 sec
Global cooldown1 sec
GCD categoryCategory id 133
Duration45 sec
Effect #1Summon (28)
Value: 1
Misc value: 33090, 64
Radius: 9 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tar appears in: 1 boss encounter.

Boss encounters

  • Flame Leviathan in Ulduar
    Journal section: Siege Vehicles > Salvaged Chopper
    Encounter creatures: Flame LeviathanRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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