Spell
Taste for Blood
Physical
Ferocious Bite deals 16% increased damage and an additional 8% during Tiger's Fury.
Tooltip
Ferocious Bite deals 16% increased damage and an additional 8% during Tiger's Fury.
How it works
Taste for Blood is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 16.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 8.
What it does
Taste for Blood is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 16 |
| Effect #2 | Apply Aura (6) Aura type id 4 Value: 8 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Taste for Blood appears in: 1 talent.
Talents
- Taste for Blood for Druid (Balance, Feral, Guardian, Restoration)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Effect: Base points changed from 12 to 16 (patch 12.1.0)
- Effect: Base points changed from 12 to 8 (patch 12.1.0)
Comments
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