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Tears of the Forest

Spell

Tears of the Forest

Nature

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Instant castThree Hundred Yards

Anima bursts from Oulfarran's bark and rains down around players.

Tears of the Forest

Tooltip

Anima bursts from Oulfarran's bark and rains down around players. Each glob of anima inflicts 16 Nature damage to players and leaves behind an Anima Puddle.

How it works

Tears of the Forest is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 16. Its area radius is 3 yards.
  2. Effect 2 is Create Area Effect (effect type 179).
  3. Effect 3 is effect type 77, which the datamine does not name. Its area radius is 3 yards.

What it does

Tears of the Forest is a Nature spell with an instant cast, a range of 300 yards and effects that last 35 sec. When cast it deals Nature damage (base value 16) in a 3 yard radius and has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range300 yards (Three Hundred Yards)
Cast timeInstant
Duration35 sec
Effect #1School Damage (2)
Value: 16
Radius: 3 yards
Effect #2Create Area Effect (179)
Misc value: 19709
Effect #3Effect 77
Radius: 3 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Tears of the Forest appears in: 2 spells that cast it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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