How it works
Teleport is built from 2 client effects, applied in this order:
- Effect 1 is Teleport (effect type 252). Its area radius is 20 yards.
- Effect 2 is effect type 340, which the datamine does not name. It triggers Incorporeal.
What it does
Teleport is a spell with an instant cast and no range (it targets the caster). When cast it has a Teleport effect in a 20 yard radius. It also casts Incorporeal.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Teleport (252) Radius: 20 yards |
| Effect #2 | Effect 340 Trigger spell: Incorporeal |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Added in patch 12.1.0.
Changes between the retail game builds our datamine has recorded, newest first.
- First appeared in the game data (patch 12.1.0)
Comments
Read player comments on Teleport at Wowhead (opens Wowhead in a new tab)