Tooltip
Bronze healing and absorption increased by 15%.
How it works
Tempo Charged is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 15.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 15.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 218. Its base value is 15.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 108. Its base value is 15.
What it does
Tempo Charged is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Apply Aura (6) Aura type id 108 Value: 15 |
| Effect #2 | Apply Aura (6) Aura type id 108 Value: 15 Misc value: 22 |
| Effect #3 | Apply Aura (6) Aura type id 218 Value: 15 Misc value: 12, 6229 |
| Effect #4 | Apply Aura (6) Aura type id 108 Value: 15 Misc value: 24 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Tempo Charged appears in: 1 talent.
Talents
- Tempo Charged for Evoker (Devastation, Preservation, Augmentation)Talent
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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