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Temporal Anomaly

Spell

Temporal Anomaly

Arcane

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Evoker

1.5 sec15 sec cooldownSelf Only

Send forward a vortex of temporal energy, absorbing damage on you and any allies in its path.

Temporal Anomaly

Tooltip

Send forward a vortex of temporal energy, absorbing damage on you and any allies in its path. Absorption is reduced beyond 5 targets.

Applies Echo at 30% effectiveness on the first 5 allies it passes through.

How it works

Casting it triggers a 1.5 sec global cooldown.

Temporal Anomaly is built from 4 client effects, applied in this order:

  1. Effect 1 is Create Area Effect (effect type 179). Its base value is 1.
  2. Effect 2 is Dummy (effect type 3). Its base value is 5.
  3. Effect 3 is Create Area Effect (effect type 179). Its base value is 1.
  4. Effect 4 is Dummy (effect type 3). Its base value is 30.

What it does

Temporal Anomaly is an Arcane spell with a 1.5 sec cast, no range (it targets the caster), a 15 sec cooldown and effects that last 4 sec. When cast it has a Create Area Effect effect.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
RangeSelf Only
Cast time1.5 sec
Cooldown15 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration4 sec
Effect #1Create Area Effect (179)
Value: 1
Misc value: 25294
Effect #2Dummy (3)
Value: 5
Effect #3Create Area Effect (179)
Value: 1
Misc value: 34997
Effect #4Dummy (3)
Value: 30

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Temporal Anomaly appears in: 2 talents.

Talents

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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