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Tendon Rip

Spell

Tendon Rip

Physical

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1 sec3 sec cooldownEight yards

Physical spell.

Tendon Rip

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Tendon Rip is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 125.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is 25. It applies the snared mechanic.

What it does

Tendon Rip is a Physical spell with a 1 sec cast, a range of 8 yards, a 3 sec cooldown and effects that last 12 sec. When cast it deals a percentage of weapon damage (base value 125) and applies an aura with the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range8 yards (Eight yards)
Cast time1 sec
Cooldown3 sec
Global cooldownNone
Duration12 sec
Effect #1Weapon % Damage (31)
Value: 125
Effect #2Apply Aura (6)
Aura type id 33
Value: 25
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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